Bachelor of Interactive Entertainment (Games Programming Major)
Diploma of IT (Games)
Games are the fastest growing sector of the entertainment industry.
Games programmers are the architects of games titles. They write the code that forms the building blocks of the game, governing the complex interactions between characters and environments. Games programming is mathematical, requires a keen, problem solving mentality and is a rewarding, well paid and challenging career.
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This degree program will focus on specific areas that are critical to developing knowledge and skills in games programming for interactive
entertainment. This program is designed to prepare graduates to undertake operational,
development and managerial roles within the Interactive Entertainment industries.
Learn C++ programming and work with mathematical functions and artificial intelligence to design and program games for a variety of devices. Students opting for major studies in games programming will undertake specialised courses including character development, scriptwriting, games design and agent systems.
Students undertaking games based programs at QANTM College will gain a deeper appreciation for the history and potential of games as an entertainment and communications medium, with the focus on the design, production, marketing and socio-cultural impacts of interactive
entertainment. The Degree also develops the understanding of relevant aspects of business management and legal matters as well as communication and research skills.
Areas of study:
• Games Theory
• 3D Animation
• C++ Programming
• Creation of a Games Proposal
• Game Title Construction
• Game Title Development
• Project Management
• Marketing & Promotion
• Copyrights
This program was developed by the famous QANTM
College in Brisbane, Australia and prepares graduates for either entry into operational, development and managerial roles within the interactive entertainment industries or post graduate studies in related areas. Students specialise in 2D and 3D animation and programming for the games, film, television and related industries.
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